Locations & service areas
Group properties by region so passes and vehicles stay organized.
Locations organize your book
A location is a region your fleet services — a city, a borough, a contract zone. Every property belongs to exactly one location, and passes are built within a location. Think of it as the folder that keeps a large book of properties from turning into one unmanageable list.
When to add a location
Add a separate location when a group of properties is genuinely operated apart:
- A different depot stages the machines that serve it.
- A different crew or shift covers it.
- It's far enough that you'd never dispatch one storm across both at once.
If two clusters share a yard and a crew, they can usually live in the same location.
Create one
- Open Locations and choose New location.
- Name it after the region as your team refers to it (the neighbourhood, the town, the contract).
- Save, then assign properties to it — from each property, or in bulk during CSV import.
How locations shape dispatch
When you open a storm and build a pass, you're working inside a location's set of properties. Keeping locations tight means a pass covers a sensible geographic area and the swarm's distances stay realistic. Sprawling, everything-in-one-location setups make passes harder to reason about — split them when a region grows its own depot and crew.
Updated 2026-08-09