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Boomerang — send a blocked stop back for later

Can't get in? Release the stop on a short hold and it comes back to the swarm on its own.

Live operations Updated 2026-08-17

When you can't get in

A car parked across the driveway. A locked gate. A delivery vehicle in the lane. The stop isn't done, but there's no point idling in front of it either. Boomerang sends it back to the swarm on a short hold — it leaves your queue now and comes back into play on its own.

How it works

From the stop's action menu, tap Boomerang and pick a hold: 30, 45, or 90 minutes. The stop is released immediately — your next ping earns you your next best property, no waiting. Meanwhile the swarm skips the held stop entirely; when the timer passes, it becomes eligible again automatically and whichever machine is then best placed picks it up. Nobody has to remember it.

Boomerang vs. skip

A skip says "this stop won't be serviced on this pass" — it takes a reason and needs a dispatcher to reopen it. A Boomerang says "this stop can't be serviced right now" — it comes back by itself. Blocked driveway at 2 a.m.? Boomerang it; odds are the car is gone by three.

Deliberately simple

It's one button and three presets — no date pickers, no forms, nothing to type with gloves on. And like the rest of the run screen, it works through a signal dip: the request queues offline and syncs when you're back.

Why it matters

The old way to handle a blocked property was a mental note or a radio call — which is exactly how stops get forgotten. Boomerang keeps the property in the system's memory instead of yours, and lets the swarm retry it at a time it can actually succeed.


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Updated 2026-08-17